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2024 - Volume 8 - Number 2


Perceptions of First Grade Secondary School Students in Mexico in the Implementation of Games for English Language Learning Purposes

Daniela de Jesús Muñoz Ramirez *  ORCID: 0009-0006-0584-2532
University of Guanajuato, Language Department, Guanajuato, MEXICO

Open Journal for Psychological Research, 2024, 8(2), 33-44 * https://doi.org/10.32591/coas.ojpr.0802.02033m
Received: 10 June 2024 ▪ Revised: 17 November 2024 ▪ Accepted: 17 December 2024

LICENCE: Creative Commons Attribution 4.0 International License.

ARTICLE (Full Text - PDF)


ABSTRACT:
The purpose of this case study is to describe students’ perceptions of the use of games for learning purposes in the English language classroom at a public Mexican Junior High. The study evaluated the perceptions regarding the use of bingo, wordsearch and crosswords. This cross-sectional study implemented observations, field notes, questionnaires and surveys as data collection methods to provide detailed descriptions of the participants’ feelings.

KEY WORDS: gamification, game-based learning, English language learning and vocabulary.

CORRESPONDING AUTHOR:
Daniela de Jesús Muñoz Ramirez, University of Guanajuato, Language Department, Guanajuato, MEXICO.


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